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First-person roguelite shooter

ChronoChrystals

The crystals broke time. Now they are scattered across every age that ever was — and something is collecting them ahead of you.

See the game

What you are getting into

One run, every century

Every run drops you somewhere else in history. The weapons you scavenge, the enemies hunting you and the ground under your feet all change with the era — but the crystals are always the reason you are there.

Roguelite

Runs that bite back

Permanent death, permanent progress. Every failed jump through time teaches you something you get to keep.

Time travel

Eras as biomes

Primal, medieval, steam, modern, neon and far future. Each one changes the rules, the loot and the things that want you dead.

Gunplay

Stylised and heavy

Brass, recoil and crystal light. Built in Unreal Engine 5 with a stylised look that keeps every era readable at speed.